2005-2006 : Boulder Dash in the D programming language :
- Made a 2D OO game framework ( codename "circem" ).
- Using the SDL and OpenGL.
- Ported to FreeBSD 6.0 in a few hours using the gdc compiler. (proof!)
Currently in late stage of development !
2007-2008 : Hopper : a 3D Lander in C++
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See the Project Blog for up-to-date information. * * * * * * * * * * * * * * *
- Using the Ogre3D engine + ODE physics engine
- Goal : make a game using the Psygnosis' Lander ship control.
Currently in heavy development...
2008 : YABOC : Yet Another BlockOut Clone
- Uses the framework from the Hopper Project
♦